Version 1.5 About
What's new?
The main change for Glow 1.5 is that we now open source! We are very excited about this, and looking forward to working with the community to improve Glow.
In order to help new users we have been through the site from top to bottom improving the documentation, adding more examples to the API docs, and generally sprucing things up.
We have also squashed lots of minor bugs, and made a few performance improvements that should speed things up.
Changelog
1.5.1
- FIX: glow.anim.css now silently fails if an empty nodelist is passed in, rather than throwing an error
1.5.0
- glow.forms - Added "is" test, to ensure one field equals a particular value
- glow.anim - Introduced Animation#destroy to remove animations when they're complete
- glow.dom.NodeList - Added destroy method for clearing nodes from memory
- glow.dom - Fixing some bugs in the child selector
- glow.widgets.Overlay - Fixing an unscoped variable
- glow.widgets.Carousel - Cloning events on duplicate items
- glow.anim - Improvements to shortcut functions
- glow.widgets.Overlay - aliasing "roll" transition to "slide" for compatibility with glow.anim shortcuts
- glow.events - Deprecated addKeyListener, will return 'new and improved' in Glow 2.0
- glow.widgets.Mask - Deprecated disableScroll
- glow.embed - Updated "no flash" message to include links to webwise
- glow.widgets.Overlay - Fixed bug creating inconsistency with Flash hiding when using multiple overlays
- glow.widgets.Overlay - Now stops Flash within an Overlay playing on hide
- glow.embed - Fixed bug where IE needs Flash movies to have an ID
- glow.widgets.Carousel - Improvements to keyboard access